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英国 伦敦艺术大学UAL VR 虚拟现实专业( 15 months)
院校: University of the Arts, London / 伦敦艺术大学 专业: 英国 伦敦艺术大学UAL VR 虚拟现实专业( 15months) 授予学位: MA 申请难度: 校友评分:
7.0
专业简介

MA虚拟现实将为您提供所需的技术资源和专业指导,以测试和开发各种媒体平台的虚拟体验,包括3D计算机动画、360度电影制作、游戏和交互式AR应用程序。


你能期待什么?

您将尝试使用这些技术的新方法,并探索这些虚拟体验的设计和概念化管道。 在第一和第二学期中,您将有机会探索和利用一系列VR软件管道,包括VR绘画、3D建模和环境设计、360度视频捕捉和游戏开发。 本课程将帮助您进入快速增长的VR行业,以及动画、电影、电视、游戏和营销等行业,这些行业都在快速采用VR技术。


学习模式

MA虚拟现实处于全职模式,在15个月内运行45周。你需要每周投入40小时学习。

课程设置

Autumn, Term 1

Creative VR Project Portfolio (40 Credits)

In this unit, you will have the opportunity to explore the full breadth of creative VR applications and begin to explore ways to utilise various software palettes and workflows to develop immersive products.

Designing Immersive Experiences (20 Credits)

In this unit, you’ll explore the methods, techniques and critical theories that underpin the conceptualisation and design of VR experiences. You’ll explore the principles of animation, alongside film and games concept development and use these to develop strategies that help to establish the language and workflow of VR design.


Spring, Term 2

Critical Practice and Exploration (40 Credits)

During this unit, you’ll draw on your knowledge of VR workflows and technical methodologies in order to produce a portfolio of advanced experimental, technical and critical practice. This could take the form of interactive application, games or immersive narrative experiences.

Collaborative Unit (20 Credits)

As part of the LCC Screen School strategy to enable collaboration and a project-focused approach to creative practices, you will use this unit as an opportunity to work as part of a cross-disciplinary creative team. You’ll be encouraged to work with postgraduate students across other courses within the Moving Image and Digital Arts Programme including MA 3D Computer Animation and MA Games Design, as well as courses in other programmes within the Screen School such as MA Sound Arts and MA Film.


Summer, Terms 3 and 4 Final Project and Thesis (60 Credits)

At this final stage of the course, you’ll bring together the knowledge, skills and experience gained throughout your studies to produce a self-directed, longer-form VR project, alongside an associated thesis. Students will specify, refine and produce an ambitious and substantial VR project that will show that they have an in-depth critical awareness of the area and the highly developed practical skills in production management, design and execution of immersive experiences to deliver a complex project on time. This major project will demonstrate that the appropriate level of academic and technical proficiency has been reached for the award of a Masters degree.

费用和奖学金

国际费用 £25,970

申请材料及要求

如果申请人在动画、插图、视觉传达、平面设计或密切相关的学科中取得了相当于荣誉学位的教育水平,并提交了一系列运动图像作品,则将被考虑入学。然而,我们不排除从其他不太一致的学科毕业的候选人。


要求雅思6.5(或同等水平),四项技能各至少5.5分。


个人详细信息(包括全名、出生日期、国籍、永久地址和英语水平)

当前和/或以前的教育和资格详情

就业历史记录

个人简历

个人声明

Portfolio

文书解析

个人简历

请提供一份简历,详细说明您的学历、资历以及任何相关工作或志愿经历。如果英语不是你的第一语言,那么在你的简历中也要包括你最近的英语考试成绩的详细信息。


个人陈述建议

你将被要求完成一份个人陈述,描述你为什么要学习虚拟现实硕士。应聘者应表现出对该学科的批判性知识和热情,以及加入该课程的明确理由。个人陈述是您申请的一个非常重要的部分,应该向课程团队表明您对该科目感兴趣,并且您已经非常仔细地考虑了为什么要学习该课程。确保你的个人陈述写得很好,清楚,没有任何拼写错误。这是一个让课程团队印象深刻的机会,你可以表现出对课程的浓厚兴趣,展示你认为你会为课程带来什么,你对课程能为你提供什么的欣赏,以及你觉得它对你未来有什么帮助。这可以通过工作经验、以前的学习和你的个人经历来证明。

申请日期

19 December 2022 and 3 April 2023

就业方向

filmmaking, VFX, animation, games and augmented reality experiences

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